AI Insights · Timothy · July 2021
Top 5 Boxing Games in South Africa Q2 2021
Explore the performance of the top 5 boxing games in South Africa during Q2 2021, featuring trends in downloads, revenue, and active users.
During the second quarter of 2021, the top five boxing games in South Africa showcased varying performance trends in weekly downloads, revenue, and active users. This analysis, based on data from Sensor Tower, provides insights into the performance of these popular apps.
Wrestling Revolution 3D experienced fluctuations in its weekly revenue, peaking at around $76 in the last week of March. Downloads also saw a decline, starting at 6.6K in late March and dropping to approximately 3K by the end of June. Active users mirrored this trend, decreasing from 11.2K to about 5.8K over the same period.
Wrestling Empire displayed a more varied performance. Weekly revenue peaked at $68 in the week of June 21, while downloads started strong at 5.2K in late March but fell to 832 by the end of June. Active users also saw a decline, from 7.3K to approximately 2.3K.
Bad Girls Wrestling Game had minimal revenue throughout the quarter. Downloads began at 5K at the end of March and fluctuated, ending at around 2K by late June. Active users exhibited a similar pattern, starting at 8K and decreasing to roughly 3.5K.
Karate Fighter: Fighting Games maintained zero revenue throughout Q2. Downloads showed some variation, beginning at 2.7K in late March and ending at 1.8K in late June. Active users started high at 13.7K and saw a downward trend, finishing the quarter at about 9.3K.
Slap Kings showed an upward trend in revenue, reaching $90 in early June. Downloads grew steadily, from 1.6K at the end of March to around 3.5K by late June. Active users demonstrated significant growth, starting at 12.6K and climbing to over 18K by the end of the quarter.
For more detailed insights and data, please refer to Sensor Tower.